Don't Handle Alone
Designing playfulness using minimal interfaces. 2024.
2 Player Interactive Game
Game Design/Interaction Design
Don't handle alone is a 2 player interactive game. As a team, you are present with two objects with 5 buttons and 5 pixels. Your goal
is to match the pixel colors with each other. As level goes on, how the lights react to the button becomes more and more unpredictable.
The design investigates the minimal interfaces required to build an immersive experience. With minimal communication, color and intensightly changes of the lighting, players are able to understand the game and work together to solve it while enjoying the process. This creates an interesting contrast between this and our daily high resolution devices.
The design investigates the minimal interfaces required to build an immersive experience. With minimal communication, color and intensightly changes of the lighting, players are able to understand the game and work together to solve it while enjoying the process. This creates an interesting contrast between this and our daily high resolution devices.
Mechanism
Collaboration
Levels
Fail